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Since: Monday, December 25th 23:00 1998
Ranking last updated on Tuesday, February 13th 17:11 2001

Global Statistics
...Misc Info
...Frag Inventory
...Weapon related Frags/Deaths
...Correlation Weapon Frags/Deaths
...Suicides & Overall Damage Types
...N° of Players Per Map

Global...

An overview of what's been happening on this Half-Life Server.


Global Statistics...

  Tuesday, February 13th 2001  
 Misc Global Info
 16181 Lines processed in All
1315 Total N° of Players Served
356 Unique Player Names
253 Level Changes
First Frag January 29th 12:54:59 2001
Last Frag February 13th 17:02:53 2001
Up Time 15 Days, 04:07'54 Hours
Misc
Global
Info
Tells you when the data was last updated. The number of "raw" server output lines that where parsed. Total number of players served, all connects. Number of different player names, in other words since this number is a lot smaller than the previous number, folks tend to reconnect for several maps :). Number of Level changes, e.g. number of maps played.


Frag Inventory
% of 16181  
93.2% 15087 Weapon related Frags
6.8% 1094 Suicides
  16181 Total N° of Deaths
Frag
Inventory
Lists all the frags related to weapons and the percentages in relation to total incidents (Frags and Suicides). The data presented here is sort of a history of all recorded incidents.

Weapon
related
Frags/Deaths
For each in-game Frag/(Death) there is information about the weapons that where involved. The Frag weapon belongs to the Fragger, the Death weapon belongs to the Fragged. The histograms are shown for each weapon separately. You will note that the overall number of frags/deaths is the same, obviously ;).

Note: For most games there is no Death Weapon information available.

Global N° of Weapon related Frags
% of Total N° 15087  Frags  Weapon
0.8%
118  Crowbar 
2.4%
365  9mm Handgun 
0.6%
85  357 Colt 
10.5%
1590  9mm AR 
14.2%
2143  Shotgun 
14.9%
2255  Crossbow 
12.9%
1950  RPG Rocket 
15.5%
2332  Tau Cannon 
1.3%
202  Gluon Gun 
0.3%
39  Hornet 
25.5%
3844  Grenade 
0.4%
53  Satchel 
0.7%
107  Tripmine 
0.0%
4  Snark 
  15087  

Weapon
Frags/Deaths
Correlation
This matrix shows the Fragger's weapon on the y-Axis (lines), and the weapon the Fragged where holding on the x-Axis (columns). This will let you interpret what the most commonly used weapons. The numbers are color coded.

How to read the table. Let's say you want to know what commonly the opponents being fragged by weapon N° 5 have. Seek the weapon line number 5, and all the columns to the right will show the weapons the Fragged where holding while being shot down by a N° 5 weapon. If the intensity (counts) is high in line N° 5 you will have found a weapon that the Fragged where carrying often while being fragged. In most cases the Fragged will only have weak weapons.

Note: Most games do not provide information about the weapon the fragged player was holding. Therefore only a diagonal can be shown, e.g. no correlation is possible.

Correlation: Weapon Frags/Deaths
Weapon   0 1 2 3 4 5 6 7 8 9 10 11 12 13   Frags     Intensity  
  Crowbar   0 118                           118 4998-5382
  9mm Handgun   1   365                         365 4614-4997
  357 Colt   2     85                       85 4229-4613
  9mm AR   3       1590                     1590 3845-4228
  Shotgun   4         2143                   2143 3460-3844
  Crossbow   5           2255                 2255 3076-3459
  RPG Rocket   6             1950               1950 2691-3075
  Tau Cannon   7               2332             2332 2307-2690
  Gluon Gun   8                 202           202 1922-2306
  Hornet   9                   39         39 1538-1921
  Grenade   10                     3844       3844 1153-1537
  Satchel   11                       53     53 769-1152
  Tripmine   12                         107   107 384-768
  Snark   13                           4 4 0-383
Deaths   118 365 85 1590 2143 2255 1950 2332 202 39 3844 53 107 4 15087  

Suicides /
Overall
Damage Types
On the left part of the following table you will find a list of suicide related Damage Types Half-Life provides. On the right part all in-game Damage Types are counted (not mattering if they have to do with suicides). The table splits them up and gives absolute and percentage values. Note: The percentages, are % of the *total* number of *suicides* not of the total number of incidents.

Note: Most games do not provide extra damage type information, read: it can't be shown here :).

Global N° of Suicides
% of Total N° 1094  Suicides  Form of Death
1.2%
13  Held crossbow the wrong way. 
18.7%
205  Failed to rocket jump. 
13.1%
143  Overcharged Tau cannon. 
0.3%
3  Messed with gluon gun. 
45.5%
498  Caught own grenade. 
1.5%
16  Satchel trigger happy. 
3.2%
35  Ran into own tripmine. 
0.3%
3  Snarks turned on owner. 
0.5%
5  World: Env explosion. 
1.1%
12  World: Trigger hurt. 
14.5%
159  World: Worldspawn. 
0.2%
2  World: Tripmine. 
  1094  

N° of
Players Per Map

Map Names & Times

For the most recently played levels, the number of players that where seen are shown in this histogram. These are absolute player counts, meaning that they *can* be higher than the max. player limit set by the server.

Time runs from left to right, e.g. the right-most column is the last map played that day.

The maps are numbered, the table below the histogram shows the map names, when the games in those maps started, how long they where played, the IPH (Incidents Per Hour & Map), and the Incident counts.

Note: Most games do not provide map name or time/date information.

  N° of Players Per Map    ( Maps played: 253, last 50 maps shown, average N°: 5.8 )
13.0
6.5
0.0
1
3
8
4
4
1
2
5
6
2
6
4
4
5
1
3
1
3
5
2
3
1
1
1
0
8
5
1
3
4
2
2
3
1
7
5
4
6
6
8
3
3
8
5
6
5
4
4
5
4
7
4
8
1
2
1
1
6
1 2 3 4 5 6 7 8 9 1
0
1
1
1
2
1
3
1
4
1
5
1
6
1
7
1
8
1
9
2
0
2
1
2
2
2
3
2
4
2
5
2
6
2
7
2
8
2
9
3
0
3
1
3
2
3
3
3
4
3
5
3
6
3
7
3
8
3
9
4
0
4
1
4
2
4
3
4
4
4
5
4
6
4
7
4
8
4
9
5
0
  Map Names & & Times  
Map Name Begin Time Up IPH Incidents Map Name Begin Time Up IPH Incidents
1 Stalkyard February 2001
9th 15:13:40
7:22'19 Hours   6 49 26 Outcry February 2001
11th 23:28:17
1:06'20 Hours   4 5
2 Crossfire 9th 22:36:29 1:27'21 Hours   123 180 27 Datacore 11th 23:46:48 1:16'03 Hours   18 24
3 Datacore 9th 23:09:36 1:03'24 Hours   5 6 28 Outcry 12th 15:44:25 1:00'00 Hours   1 1
4 Boot_camp 10th 15:04:13 1:12'33 Hours   22 27 29 Stalkyard 12th 15:47:00 3:09'35 Hours   6 19
5 Lost_village2 10th 17:14:28 1:00'00 Hours   1 1 30 Rapidcore 12th 18:25:03 1:05'22 Hours   32 35
6 Outcry 10th 17:14:42 1:00'14 Hours   1 2 31 No_remorse 12th 18:33:17 1:16'41 Hours   39 50
7 Datacore 10th 17:16:56 1:19'12 Hours   93 123 32 Datacore 12th 18:52:23 1:18'27 Hours   57 75
8 No_remorse 10th 17:36:33 1:17'45 Hours   91 119 33 Stalkyard 12th 19:14:30 1:14'38 Hours   13 17
9 Datacore 10th 18:04:48 1:00'00 Hours   1 1 34 Crossfire 12th 19:28:51 1:23'25 Hours   24 34
10 Stalkyard 10th 18:05:48 1:17'43 Hours   54 70 35 No_remorse 12th 19:53:37 1:18'57 Hours   19 26
11 Datacore 10th 18:24:01 1:16'20 Hours   50 64 36 Stalkyard 12th 20:15:02 1:14'00 Hours   13 17
12 Stalkyard 10th 20:13:54 1:19'15 Hours   81 108 37 Boot_camp 12th 20:29:13 1:43'57 Hours   18 32
13 Rapidcore 10th 20:35:30 1:17'32 Hours   47 62 38 Gasworks 12th 21:14:17 1:19'00 Hours   51 68
14 Gasworks 10th 21:33:24 2:56'10 Hours   32 95 39 Outcry 12th 21:35:24 1:18'50 Hours   79 104
15 Boot_camp 10th 23:34:45 5:38'33 Hours   34 196 40 Rapidcore 12th 21:54:19 1:14'34 Hours   81 101
16 No_remorse 11th 4:14:56 1:20'50 Hours   14 19 41 Boot_camp 12th 22:19:21 1:14'26 Hours   20 25
17 Datacore 11th 4:49:14 1:09'10 Hours   8 10 42 No_remorse 13th 14:00:28 1:06'08 Hours   6 7
18 Lost_village2 11th 16:30:54 1:01'01 Hours   1 2 43 Boot_camp 13th 14:18:08 1:22'28 Hours   19 27
19 Datacore 11th 16:32:20 1:19'33 Hours   101 135 44 No_remorse 13th 14:42:28 1:22'14 Hours   16 23
20 Boot_camp 11th 16:53:57 1:19'15 Hours   69 92 45 Datacore 13th 15:06:30 1:20'36 Hours   12 17
21 Datacore 11th 17:13:47 1:23'30 Hours   127 177 46 Lost_village2 13th 15:29:28 1:20'26 Hours   16 22
22 Rapidcore 11th 18:41:57 1:14'31 Hours   12 15 47 Boot_camp 13th 15:55:45 1:19'04 Hours   56 74
23 Datacore 11th 18:47:59 1:55'55 Hours   181 351 48 Rapidcore 13th 16:15:29 1:19'28 Hours   317 420
24 Outcry 11th 19:44:53 1:09'32 Hours   28 33 49 No_remorse 13th 16:35:34 1:19'32 Hours   227 302
25 Stalkyard 11th 20:49:09 1:19'49 Hours   30 40 50 Datacore 13th 16:55:40 1:07'17 Hours   88 99


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Tuesday, February 13th 17:11 2001 ... More!